Train Sim World 2, mise à jour pour 2 DLC.

Aujourd’hui 11 mai, Dovetail Games deploi une mise à jour concernant les DLC Rapid Transit et Long Island Rail Road.

Il est dorénavant possible de créer des scénario et des livrées sur ces 2 DLC ainsi que sur la DB BR 182 et la M3.

Ci-dessous la liste complète du Patch note.

Rapid Transit

  • Added Livery Designer support.
  • Added RailDriver support.
  • Added Scenario Planner support.
  • Improved audio for the DB BR 442 ‘Talent 2’
  • Updated the incorrect text displaying when entering the DB BR 442 ‘Talent 2’
  • Updated the scenario designer to allow for 3 and 6 car formations when selecting the DB BR 442 ‘Talent 2’
  • Added additional DB BR 442 ‘Talent 2’ formations to the Scenario Designer.
  • Removed the ability to turn the wipers off using left D pad on the DB BR 442 ‘Talent 2’
  • Updated the subtitle dialogue to stop the main audio dipping when they are displayed.
  • Resolved instances where the lamp post at Dessau Sud station was seen to be floating.
  • Updated the timetable for the Rapid transit to include the use of trains from Rhur-Sieg Nord, Koln Achen and the DB BR 182.
  • Updated the timetable to include missing ‘Dispatch Beyond’ ticks for station stops. You should no longer see a red signal at every stop.
  • Included Journey Mode to Rapid Transit that contains three chapters. Introduction, driving in good weather and driving in poor weather.
  • Updated the Rapid Transit timetable to include a name and description.
  • Updated service name and description to remove some errors.
  • Updated loco formations to allow the ability to drive in both directions.
  • Updated localisation to support the expanded Timetable
  • Updated the mast material so that they no longer look shiny.
  • Implemented working passenger information display boards throughout the route.
  • Updated display board mounts.
  • Updated Scenario Planner setup with up-to-date naming conventions and options.
  • Updated train formations to stop them appearing in the Scenario Planner incorrectly.
  • Updated two signals at Greppin so they are now facing the correct direction.
  • Improved the stopping distances so objectives are achieved with a more relaxed stopping tolerance.
  • Updated the speed limits at the junction outside Markkleeberg-Gaschwitz to ensure they display correctly on the HUD.
  • Updated signs at the southern end of Wolfen station to highlight the speed limit warning which indicates a reduction in speed is required.
  • Updated the platform markers to use the full length of the platform to allow for longer trains.
  • Added LZB functionality between Leipzig Nord and Bitterfeld
  • Added the country flag when selecting ‘Rapid Transit’ in the route selection.
  • Updated the lighting after placing the new passenger information systems.
  • Fixed an issue with wind noise when standing up in the Doppelstock vehicles when the train is in motion.
  • Fixed an issue with opaque materials casting shadows on the Doppelstock.
  • Updated the description in Journey Mode to include the expansion to the Scenario Planner
  • Fixed multiple instances where players could leave the playable area.
  • Updated level crossings across the route so that they open and close dynamically.
  • Updated Leipzig tunnel north entrance to prevent users falling out of bounds while exploring.
  • Fixed cars so that they are no longer floating during the training scenario at LeipzigNord.
  • Added road traffic at appropriate places throughout the route.
  • Improved the visual representation of vegetation throughout the route.
  • Updated level crossing arms so they are now at a more realistic height.
  • Updated NPC’s to stop them from crossing the tracks to get to another platform.
  • Updated the weather and sky system. When selecting a scenario or free play weather the visuals should be improved.
  • Updated track view distances and rendering.
  • Updated track ballast and sleeper materials so that the track renders smoothly ahead of the train.
  • Updated station directory so that the names display correctly in the Passenger Information System.
  • Updated the gap near the bridge north of Delitzsch so that you can no longer leave through it.
  • Removed instances where the Passenger Information System mount was floating.
  • Updated underground stations and tunnels around Leipzig to remove weather.
  • Updated Zschortau so that passengers are now able to access the platform from behind the station building.
  • Updated the end of platform 1 at Wolfen so that it is now easily accessible by the metal stairs.
  • Added a range of Localisation fixes.
  • Fixed a typo in the RailDriver setup so that Safety is spelled correctly.
  • Reformulated the timetable to factor updates to the BR 182 formations.
  • Fixed an issue with control locking that would prevent the player from setting 20% after the first passenger loading instruction.
  • Fixed an issue with the Passenger Information System at Platform 3 at Dessau Hbf so that it no longer clips into trains.
  • Fixed an issue at Leipzig Hbf so that lights on station walls should no longer flicker as players approach them.
  • Fixed a number of issues with the Leipzig Hbf station mesh LODs and lightmap.
  • Fixed an issue with Sifa Pedal and Wiper audio so that they now make the appropriate sounds.

DB BR 182

  • Added Livery Designer support.
  • Added Scenario Planner support.
  • Added RailDriver support.
  • Added LZB functionality.
  • Improved the DB BR 182 audio so that when you stand up from the seat at speed you don’t hear the wind noise.
  • Fixed an issue with opaque materials casting shadows on the DB BR 182
  • Updated Livery Designer to remove a red line around the glass.
  • Updated the train to show the white stripe more consistently at the front and back.
  • Added a 5 second delay when enabling the battery to ensure the action correctly matches the instructions given.
  • Added a range of Localisation fixes.
  • Fixed instances of misnaming of PZB Isolation switch to correctly refer to LZB Isolation instead.
  • Fixed an issue with the BR 182 so that LZB now correctly sounds an alert when entering an LZB Section.
  • Fixed an issue that results in the wrong HUD indication when doors are opened at platforms.
  • Fixed an issue with control locking that would prevent the player from setting 20% after the first passenger loading instruction.
  • Added a range of Localisation fixes.
  • Safety systems now default to off.
  • Fixed an issue that prevented PZB from functioning as intended.


Long Island Rail Road

  • Added Livery Designer support.
  • Added Scenario Planner support.
  • Added RailDriver support.
  • Adjusted the audio for the M7 so that the horn is now audible inside the cab and is louder when the window is open.
  • Updated audio so that it can now be heard when going over a junction.
  • Renamed collectables so that they have unique names. Removed two NEC collectables from Penn Station and two collectables from Sunnyside Yard.
  • Updated scoring on all scenarios and introductions.
  • Removed text from formations that no longer appear for the player and replaced with formations supplied in the scenario planner.
  • Added formations specifically for the Timetable which will allow substitution with the M3 add-on.
  • Updated instances where some of the subtitles were displaying incorrectly.
  • Added various localisation fixes.
  • Improved the landscape so that the user can no longer access the area between railings.
  • Updated the station meshes after adding the Passenger Information System models so that the light feels natural and evenly cast across the station.
  • Moved spawn points to a better location at Belmont.
  • Added Passenger Information System boards throughout the route.
  • Updated the lights at Belmont so that the lampposts no longer flicker.
  • Improved the location of spawn points for NPC’s at Carle Place.
  • Moved spawn points to a better location at Country Life Press
  • Updated the station meshes at East New York after adding the Passenger Information System models so that the light feels natural and evenly cast across the station. (especially at night)
  • Improved the location of spawn points for NPC’s at East New York
  • Added climbing tag to platforms from Forest Hills to Hicksville
  • Moved NPC spawn points to a better location at Forest Hills, Kew Gardens and Woodside.
  • Updated spawn points to be smaller and less obvious from the platforms at Hempstead.
  • Fixed an issue with passengers being bottle-necked at Hempstead Station.
  • Updated the spawn location so that NPC’s emerge from the staircase instead of popping into view.
  • Players are now unable to cross the bridge to nowhere at Hillside Facility
  • Updated the collision walls at Hollis to stop users from walking off into the scenery.
  • Improved spawn points at Hollis.
  • Improved the location of spawn points for NPC’s at Hunterspoint Avenue.
  • Improved Kew Gardens to prevent the player from leaving the platform.
  • Updated station directory names.
  • Improved visuals at Long Island City and you are now eble to explore around the platforms more freely.
  • Improved lighting at Long Island City.
  • Updated spawn points for NPC’s at Mineola to a better location.
  • Updated spawn points for NPC’s at Merillion Avenue to a better location.
  • Updated the rendering of 3rd rail material to appear from underground so that it no longer pops in at a distance.
  • Improvements have been made to the weather during scenarios.
  • Improved the location of spawn points for NPC’s at all stations.
  • Updated the assets on LIRR to allow support and implementation of the Passenger Information System.
  • Improved the textures and colour of the track.
  • Improved the sleepers so that they are in a better position further from the camera.
  • Improved the weather and sky for all areas, scenarios and routes.
  • Updated track rendering so that it is less obvious when it is popping in when looking at sleepers in the distance.
  • Improved spawn points at Nassau Boulevard to a better location.
  • Updated the spawn volume of passengers at Nassau Boulevard.
  • Improved spawn points for NPC’s at Nostrand Avenue to a less obvious location.
  • Added climbing tag to platforms at Penn Station, Long Island City, Hunterspoint, Woodside and Kew Gardens
  • Updated the tunnel and added 1st person lock to prevent the camera from clipping near Penn Station.
  • Improved the lighting in the tunnels from Penn Station
  • The camera is restricted to being inside the cab for the section of track that had clipping issues at Penn Station
  • Updated tracks, steps and roofed areas to stop showing snow during winter weather.
  • Improved spawn points for NPC’s at Penn Station to a less obvious location.
  • Improved landscape and vegetation surrounding Queens Park station.
  • Improved spawn points at Stewart Manor to a better location.
  • Improved spawn points at Queens Village to a better location.
  • Improved the landscape at Sunnyside Facility to meet with the track ballast and remove the gap.
  • Improved spawn points for NPC’s at Westbury to a less obvious location.
  • Added Passenger Information System throughout the route.
  • Updated lighting in the station and tunnel at Atlantic Terminal
  • Added a collision volume to prevent the player from leaving the platform at Mineola.
  • Improved traffic spawn locations at East New York and Forest Hills to a better location.
  • Updated the bridge at Sunny Side Facility so that you are no longer able to leave the playable area.
  • Removed the possibility for loaded 12 car and empty 4 car M7 trains from being blocked.
  • Moved some signal placements at Penn Station by a few centimetres.
  • Updated the wrong line running between New York and Woodside by adding an internal go-via at East tunnel 3. Services include: 2016, 2018, 2022, 2024.
  • Updated the timetable to correctly match the new track sections.
  • Removed two incorrect 90mph speed limits from the junctions at the western end of Jamaica station.
  • Updated Hunterspoint Avenue to correctly display on the 2D map when selected.
  • Updated the artwork for Long Island Railroad theme file from the Train Sim World 2020 version to Train Sim World 2.
  • Fixed an issue with a Warehouse collision volume at Hollis.
  • Fixed the Passenger Information System and platform signage at Bellerose so that they correctly announce trains arriving.
  • Fixed the Passenger Information System and platform signage at Floral Park so that they correctly announce trains arriving.
  • Updated the tunnel light map at New York Penn so that they now have the correct shadowing on all platforms.
  • Added collision volume so that the player no longer falls through the floor at two locations.
  • Fixed spelling error in the name of the Sunnyside Facility spawn point when choosing to spawn on foot.
  • Fixed an issue with a Map collectable at Bellerose so that it should now be collectable.
  • Fixed an issue with the Tutorial so that it can now be operated using Classic or Immersion control layouts.
  • Added way points for services 2016, 2018, 2020 and 2022 to ensure they take the appropriate track between Floral Park and Hicksville and avoid conflict with approaching trains.
  • Fixed an issue with the HUD and in-train Speedometer so that values displayed correlate.
  • Fixed an issue with a Broken Fence collectable so that it can now be collected.
  • Adjusted some Collectables to make them easier to reach.
  • Fixed an issue that would prevent players from returning to the platform after collecting a collectable at Queens Village
  • Improved the exterior air conditioning audio on the M7.
  • Improved the alerter audio on the M7.
  • Improved the interior air conditioning audio on the M7.
  • Updated the horn audio on the M7 so the horn is louder when the window is open.
  • Improved the axle audio priority on the M7.
  • Improved the horn audio on the M7.
  • Added a range of Localisation fixes.
  • Fixed an issue that prevented the exterior numbering from displaying properly.
  • Aligned train formations so they are consistent with other add-ons for substitution.
  • Updated the LIRR Operator Logo on the UI.

LIRR M3

  • Added Livery Designer support.
  • Added Scenario Planner support.
  • Added RailDriver support.
  • Refactored Medal thresholds so that they are now easier to obtain.
  • Fixed an issue with the Tutorial so that it can now be operated using Classic or Immersion control layouts.
  • Fixed an issue with the HUD and in-train Speedometer so that values displayed correlate.
  • Fixed an issue with AI trains not displaying rear marker lights.
  • Replaced all M3 trains used as AI static with M7 trains.
  • Aligned train formations so they are consistent with other add-ons for substitution.
  • Improved the audio on the M3 so that the wind noise is now at a better volume.
  • Improved the audio for the M3, the horn is now louder when the window is open.
  • Improved audio mixes and volume adjustments so that the horn on the M3 now sounds correct.
  • Added a range of localisation fixes.
  • updated the exterior window viewing into the bathroom. There is now a closed blind behind the glass.
  • Fixed an issue with the Handbrake in the LIRR M3.
  • Updated the deadmans pedal to stop the Emergency brake from being applied when taken off.
  • Added formations to substitute specific M7 services during timetable mode.

DB BR 101

  • Fixed an issue with gangways so they no longer produce gaps whilst the train is in motion.
  • Updated Brake indicators so they display green when Brake Cylinder Pressure is under 0.5 BAR.
  • Fixed an issue with PZB indicators.
  • Fixed an issue with gangway plates so they are now properly seated.
  • Fixed an issue with the Bpmmz brake indicator so that it now works properly.

Isle of Wight

  • Fixed an issue with the Doors Close Right control on the BR 483 so that it now closes properly when using RailDriver

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